3D Game Artist Resume
Objective : As a 3D Game Artist, developed visually appealing and highly polished 2D and 3D art assets for the game, including game blockers, tile icons, backgrounds and characters, while maintaining a cohesive art style.
Skills : 3D modeling skills, Excellent creativity, Artistic skills.
Description :
- Worked together with the other artists in the team and provide guidance and feedback on their work.
- Stay up-to-dated with the latest art trends and techniques in the industry and implement them in the game.
- Evaluated and recommended on what software and tools are required for game production.
- Developed and maintained resources and pipelines in collaboration with programmers.
- Ensured final art runs to visual and technical targets.
- Developed tools and software to execute the needs of the game.
- Worked with Art and Programming to find best solutions for cross department areas such as cloth, physics.
Experience
0-2 Years
Level
Entry Level
Education
Bachelor’s degree in Graphic Designing
3D Game Artist Resume
Summary : As a 3D Game Artist, responsible for sketching and bringing a range of ideas for features for the game, following the product requirement, and rendering them as final game assets ready for implementation. Collaborates with graphic designers, 3D artists, and developers to implement game or simulation concepts, with appropriate fidelity to affordably meet learning needs.
Skills : Creative mindset, Knowledge of 2D and 3D animation.
Description :
- Optimized art assets to adhere to defined performance and memory budgets.
- Wrote custom software specific to the needs of the game which will work with industry standard scripting languages.
- Researched and oversaw the implementation of rendering techniques.
- Tested and ensured the quality of games and simulations, including digital products, to meet learning objectives and to function smoothly across platforms and devices.
- Analyzed user feedback and performance data to iteratively enhance and optimize DAU learning games or simulations.
- Built relationships and collaborated with peers and program management leaders from all organizations within the area of responsibility.
- Participated in style setting, conceptualizing original painting, quality review, unify style, integrate game resources.
Experience
10+ Years
Level
Senior
Education
Bachelor’s degree in Graphic Designing
3D Game Artist Resume
Summary : As a 3D Game Artist, worked closely with UI artists, animators, and Game Designers to create and implement high-quality art assets that enhance the gameplay experience. Collaborates with the Art Director to ensure that all art assets meet the quality standards and vision of the game.
Skills : Adobe Photoshop, Illustrator, After Effects.
Description :
- Cooperated with the project team to do a good job in 3D artwork, and track the utilization of project resources and the performance of personnel in the project.
- Responsible for communication with various departments, formulating artwork plans, and ensuring project progress.
- Responsible for the improvement of technical ability, daily work arrangements, and quality control.
- Worked and collaborated with the art lead and art team to develop the game vision.
- Designed and created high-quality 3D game assets, and drive worldbuilding efforts to support the project's visual direction.
- Achieved visual targets by balancing artistic solutions with technical constraints, and maintaining quality and performance standards.
- Helped create and maintain documentation that can train and guide internal and external developers on pipelines and tools.
Experience
7-10 Years
Level
Management
Education
Bachelor’s degree in Graphic Designing
3D Game Artist Resume
Objective : As a 3D Game Artist, leads the requirements analysis, modeling, design, and implementation of learning games and simulations to create immersive and effective learning experiences to develop essential skills and knowledge needed by DAU learners to excel in their roles.
Skills : Maya, Blender, 3D Studio Max.
Description :
- Created stunning, realistic models and environments while optimizing assets for performance within Unreal Engine.
- Guided a small team of artists through the production and shipped a beautiful new IP.
- Developed visually compelling textures and materials that bring tanks and environments to life.
- Collaborated closely with designers, engineers, and Technical artists to ensure that artistic elements integrated seamlessly into the game.
- Contributed to the development and improvement of the art production pipeline, maintaining a high level of efficiency and quality.
- Mentored and provided constructive feedback to junior artists, fostering their growth and development.
- Refined and reviewed assets delivered from external sources and bring them up to quality standards.
Experience
2-5 Years
Level
Executive
Education
Bachelor’s degree in Computer Graphics
3D Game Artist Resume
Objective : As a 3D Game Artist, utilizes modeling, gaming, and simulation approaches, and associated technologies, to create realistic, scenarios that provide immersive experiences relevant to real-world acquisition challenges, allowing learners to gain, practice, and apply relevant skills in a risk-free environment.
Skills : Mudbox, Zbrush, Substance Painter.
Description :
- Developed and maintained advanced artist-facing tools in 3ds Max as well as problem-solve issues involving the art pipelines.
- Liaised with lead designers and developers regarding the style and feel of the game.
- Researched references and resources required to produce the assets of the game.
- Sketched concept designs and key elements of the visual style.
- Built 3D models of all assets in line with the technical limits of the game engine.
- Added lighting and shading effects to all elements, ensuring consistency in color, intensity, and lighting levels.
- Created sound effects, conducting audio mixes and design.
Experience
0-2 Years
Level
Junior
Education
Bachelor’s degree in Computer Graphics
3D Game Artist Resume
Objective : As a 3D Game Artist, collaborates with subject matter experts and instructional designers, to analyze learning requirements, creating learning objectives and concepts for interactive and engaging game-based learning experiences or simulations.
Skills : CAD, Quixel, TVPaint.
Description :
- Designed promotional materials, packages, posters, and websites for the launch of the game.
- Used 3D modeling, texture, mapping, and other techniques to create graphics, visual effects, and animations.
- Collaborated with Animators and other artists and attending meetings to discuss ongoing projects.
- Created storyboards to visualize scenes and create a realistic environment for movies, games, and other visual effects.
- Received feedback from directors, animators, designers, and clients, and edited creations based on the comments received.
- Reviewed 3D arts and recommended improvements.
- Collaborated with art directors, designers, and programmers to bring creative visions to life.
Experience
0-2 Years
Level
Fresher
Education
Bachelor’s degree in Computer Graphics
3D Game Artist Resume
Summary : As a 3D Game Artist, provides expertise and guidance to cross-functional teams, promoting the effective integration of games, simulations, or gamification, into learning solutions where cost-effective, to enhance learner motivation, engagement, skills retention, and transfer to the workplace.
Skills : ToonBoom, Harmony, CelAction, Unreal Engine.
Description :
- Created 3D sculpts and assets to meet artistic standards.
- Troubleshoot any problems that arise during work on a project.
- Met with clients, Designers, and Directors to discuss and review projects and deadlines.
- Responsible for coordinating with other artists and animators, and attending meetings to deliberate ongoing projects.
- Utilized 3D texture, modeling, mapping, and other methods to craft visual effects, graphics, and animations.
- Met with designers, clients, and management to discuss and review projects and deadlines.
- Collected feedback from directors, designers, animators, and clients.
Experience
7-10 Years
Level
Consultant
Education
Bachelor’s degree in Computer Graphics
3D Game Artist Resume
Objective : As a 3D Game Artist, responsible for integrating special effects to textures, scenes, and events, including muzzle flashes, weather effects, particle systems, sparking wires, smoke, haze, billowing dust, steam vents, and explosions.
Skills : Nuke, Unity 3, Python, C++, Houdini.
Description :
- Draw up storyboards to visualize creative scenes and produce realistic environments for games, movies, and other visual effects animations.
- Responsible for troubleshooting problems that arise while working on a project.
- Developed a deep understanding of project requirements and conceptualizing creative ideas.
- Made spec sheets with accurate information for others to follow.
- Conceptualized concepts and processes in order to develop the best course of action.
- Optimized assets for performance and memory usage, considering platform limitations.
- Stay updated on industry trends, tools, and technologies to enhance artistic capabilities.
Experience
2-5 Years
Level
Executive
Education
Bachelor’s degree in Computer Graphics
3D Game Artist Resume
Summary : As a 3D Game Artist, responsible for creating 3D artwork using various modeling and texturing techniques. coordinating with the clients to understand their design requirements and offering suggestions accordingly.
Skills : Illustration, Rendering.
Description :
- Coordinated with Graphic Designers and Animators in creating realistic scenes for games and movies.
- Developed 3D graphics in line with the industry standards.
- Discussed project timelines and progress with clients.
- Optimized 3D art and models to develop real-life objects.
- Gathered design feedback from clients and conducted in-depth research for upcoming projects.
- Developed and implemented 3D models, textures, and animations for characters, environments, and props.
- Created and textured 3D models for in-game characters, environments, and objects.
Experience
7-10 Years
Level
Consultant
Education
Bachelor’s degree in Fine Arts
3D Game Artist Resume
Summary : As a 3D Game Artist, responsible for creating still and moving images using computers, creating 3D models of products, and managing multiple projects while adhering to deadlines.
Skills : Animation, Photoshop, Gaming, Analytics.
Description :
- Created quick and detailed 3D models and drawings that could be anything from environments to character models, buildings, vehicles, and props.
- Utilized a combination of traditional and technological approaches to 3D design.
- Interpreted briefs efficiently and pitched ideas clearly to the client and design team.
- Responded positively to feedback and had the ability to adapt and refine work based on that feedback to ensure solid communication with the client.
- Researched relevant topics and reference points for ideas to use in designs and upcoming projects.
- Helped conceptualize ideas and processes to come up with the best plan of action.
- Met with clients, designers, or directors to review projects and deadlines and agree on development timelines.
Experience
7-10 Years
Level
Management
Education
Bachelor’s degree in Fine Arts