A 3D Generalist takes responsibility for integrating 3D elements into plate photography. Typical job duties and responsibilities listed on the 3D Generalist Resume indicate the following – creating photo-real scenes and landscapes; ensuring technical accuracy, completing work as required by CG supervisors, and executing VFX tasks including modeling, lighting, animation, look development and texturing. Other duties include the following – undertaking responsibility for modeling, animation, motion capture, painting, sculpting, and rigging.
Based on sample resumes, the following core skills were identified – basic knowledge of a variety of niches, technical accuracy, technical skills, knowledge of relevant software, creativity, detail orientation, and a good sense of composition and color, and computer competences. Most of the successful resumes make a display of a degree in the field of media art or graphics.
Summary : 3D Generalist with 10 years of Experience in doing animations and rigging of characters and props. Deep knowledged of techniques to create textures and materials following the PBR workflow, using a wide range of shaders and procedural nodes if it's necessary. Wide experienced working with a 3D animation pipeline doing weight painting and using advanced skinning techniques and creating solutions in the model to ensure the best results for rigging and animation.
Skills : Graphics Design, Adobe Dreamweaver And HTML, JavaScript, ActionScript) 3D Animation: Preferred Software's But I Can Easily Switch To Another, If Required.
Description :
Summary : Versatile quick learner with strong grasp of artistic and technical concepts. High-performer with a drive for speed, quality, and efficiency. Working in collaboration with the content team developers to create engaging experiences such as mobile games, events, and experiences. Experienced with Blender and/or Maya.
Skills : Lightwave, Maya, After Effects, Photoshop, Photography, Final Cut Pro, Shake.
Description :
Summary : 3D Generalist with 8 years of experience in Creating high-quality 3D models (model, UV mapping, texture, set up materials, and optimize them for scenes, assets, and project wearables following the technical requirements and guidelines).
Skills : Photoshop, Maya, 3ds Max, Unity, After Effects, Flash, 3d Coat, Mudbox, MentalRay. Visual Development -Sculpt in zbrush -Shading & Texture / Baking normal maps, Bent Maps, Ramp Maps, Occlusion Maps, and Cavity Maps.
Description :
Summary : 3D Generalist with 7 years of experience in Designing and administering company policies and benefits in both a corporate and clinical setting, ensuring regulatory compliance with legal requirements for all states in which the company operates. Supporting full cycle recruitment. Collaborating with the broader team to implement company-wide events and policies to build a strong, united culture around our mission and values.
Skills : 3D Modeler, 3D Animator, Compositor, 3D Rendering, Video Editing, Graphics.
Description :
Headline : 3D Generalist with 6 years of experience in Organizing and executing on internal audit efforts aimed at supporting compliance. Partnering with the managers to ensure the effective implementation of HR plans, projects, and programs as well as understanding the functions of the company. Developing Human Resources solutions by collecting and analyzing information; recommending courses of action.
Skills : Graphic Design/3d Generalist, Music Composing, Video Editing.
Description :
Objective : Scope of work comprises a broad range of modeling, texturing, design tasks & project management. Currently seeking a position which will effectively utilize all acquired skills, abilities, and areas of expertise as follows: Zbrush Sculpting High & Low poly modeling 3D Modeling & Texturing UV Unwrapping Diffuse, Normal, Specular, AO & Displacement Maps.& performing employee related verifications. Working with cross-functional teams to support the employee lifecycle.
Skills : Adobe Creative Suite, Autodesk, Mari, Microsoft Office, XNormal, ZBrush.
Description :
Objective : Computer-passionate and artistically creative individual aspiring to work in the professional field as a Computer Graphic Designer in order to improve my skills further while helping the organization promote its clients' brand identity. Owning People related administrative tasks, reporting, employment verifications, on-boarding and off-boarding procedures and other People related projects. Supporting new all team members, answer questions on benefits, perks and policies.
Skills : Design, 3D Modeling, Animation, 3D Print design, Injection Mold Design.
Description :
Objective : 3D Generalist with 3 years of experience in Partnering with the People Operations team to develop and coordinate employee training and development including new hire orientation, performance reviews, engagement surveys, and ongoing skills development that model Uniform Teeths mission and values. Ensuring accurate and efficient administration of compensation and benefits. Ensuring People Operations policies and procedures are compliant with federal state and local employment laws and regulations.
Skills : 3d Modeling, Web Design, Photography, Leadership Abilities, Journalism.
Description :
Objective : Currently working as a 3D Generalist, specializing in the creation of photorealistic images for the advertising industry. I am highly proficient in image editing as well as maintaining an efficient studio workflow between Production and Image Capture. Participate in program faculty meetings. Participating in school activities as it relates to the program. Keeping on top of industry trends. Participating in professional training and development.
Skills : Adobe Photoshop, Adobe Illustrator, Adobe Dreamweaver, Graphic Design, Microsoft Word, Microsoft Excel, Microsoft Powerpoint, Java, C++, HTML, CSS, Javascript.
Description :
Objective : 3D Generalist is Creating, revising and animating digital assets, responding to guidance and review from the art and scientific directors as well as creative and technical supervisors. Optimizing models for export in our proprietary WebGL system. Ensuring that digital assets meet standards and specifications with respect to aesthetics, scientific accuracy, and optimization.
Skills : Planning, Animation.
Description :