A 3D Generalist takes responsibility for integrating 3D elements into plate photography. Typical job duties and responsibilities listed on the 3D Generalist Resume indicate the following – creating photo-real scenes and landscapes; ensuring technical accuracy, completing work as required by CG supervisors, and executing VFX tasks including modeling, lighting, animation, look development and texturing. Other duties include the following – undertaking responsibility for modeling, animation, motion capture, painting, sculpting, and rigging.
Based on sample resumes, the following core skills were identified – basic knowledge of a variety of niches, technical accuracy, technical skills, knowledge of relevant software, creativity, detail orientation, and a good sense of composition and color, and computer competences. Most of the successful resumes make a display of a degree in the field of media art or graphics.
Summary : Dynamic 3D Generalist with 10 years of experience in character modeling, animation, and texturing. Proficient in PBR workflows and skilled in creating high-quality assets for games and animations, ensuring optimal performance and visual fidelity.
Skills : 3D Modeling, Texture Mapping, Animation Rigging, Character Animation
Description :
Maintained an organized workspace, valuing constructive feedback to enhance project quality.
Collaborated with cross-functional teams to troubleshoot technical challenges effectively.
Utilized Maya and Blender for 3D modeling and animation tasks.
Designed and optimized textures for various game assets, ensuring high visual quality.
Conceptualized and executed a 3D animation project for a senior showcase, demonstrating creativity and technical skills.
Created and textured diverse characters for multiple gaming projects, enhancing player immersion.
Implemented advanced rigging techniques to facilitate smooth character animations.
Experience
10+ Years
Level
Senior
Education
BFA 3D Animation
3D Generalist Resume
Summary : Dynamic 3D Generalist with 10 years of experience in modeling, animation, and visual effects. Proven ability to deliver high-quality assets for games and multimedia projects, utilizing tools like Blender and Maya to create engaging visual experiences.
Skills : 3D Modeling, Texture Mapping, Animation, Lighting, Rigging
Description :
Led the production of 3D assets for various multimedia projects, ensuring high-quality output.
Collaborated with cross-functional teams to create engaging animations and visual effects.
Utilized Blender and Maya for modeling, texturing, and rendering assets for games.
Designed and implemented UI elements for interactive exhibits and applications.
Maintained project timelines and budgets while delivering creative solutions.
Ensured consistency in visual style across multiple projects by adhering to established guidelines.
Optimized assets for performance across various platforms, enhancing user experience.
Experience
7-10 Years
Level
Management
Education
BFA Animation
3D Generalist Resume
Summary : Dynamic 3D Generalist with 10 years of experience in creating high-quality 3D models, textures, and animations. Proven ability to collaborate with cross-functional teams to deliver projects on time while adhering to technical specifications.
Skills : 3D Modeling, Texturing, Lighting, Rigging, Animation
Description :
Collaborated with art teams to produce innovative concepts for environments and characters.
Participated in daily stand-ups, providing project updates and constructive feedback.
Communicated design concepts effectively with stakeholders to gather feedback.
Designed and implemented a hair texturing system, improving asset quality.
Proactively sought new challenges to enhance skills and contribute to team growth.
Mastered ZBrush for advanced sculpting techniques, elevating model detail.
Created intuitive UI panels and layouts for enhanced user experience.
Experience
7-10 Years
Level
Management
Education
BFA 3D Animation
3D Generalist Resume
Summary : Versatile 3D Generalist with 10 years of experience in modeling, animation, and rendering. Proficient in industry-standard software, delivering high-quality visual content for diverse projects, including gaming, film, and corporate training.
Skills : 3D Sculptor, Character Animator, Visual Effects Artist, Motion Graphics, Texture Painting
Description :
Utilized Lightwave 3D, Maya, and C4D for high-quality 3D modeling and animation.
Employed After Effects for compositing and Photoshop for texture creation.
Imported CAD files for detailed texturing, animation, and rendering.
Collaborated with cross-functional teams to deliver projects on time.
Applied problem-solving skills to overcome technical challenges in production.
Utilized Zbrush for advanced sculpting and detailing of models.
Worked with VR and gaming engines like Unity and Unreal for immersive experiences.
Experience
7-10 Years
Level
Management
Education
BFA Animation
3D Generalist Resume
Headline : Dynamic 3D Generalist with 7 years of experience in creating high-quality 3D models, animations, and visual effects. Proficient in industry-standard software, delivering engaging content for games, films, and advertising.
Skills : 3D Modeling, Texture Painting, 3D Animation, Lighting Techniques, Rigging and Skinning
Description :
Designed and developed 3D models and animations for various media projects, enhancing visual storytelling.
Collaborated with cross-functional teams to create immersive environments for games and simulations.
Utilized 3D modeling, texturing, and lighting techniques to produce high-quality assets for projects.
Managed multiple projects simultaneously, ensuring timely delivery and adherence to project specifications.
Implemented feedback from clients and team members to refine and improve 3D assets and animations.
Conducted research on industry trends to incorporate innovative techniques into projects.
Provided mentorship to junior artists, fostering skill development and collaboration.
Experience
5-7 Years
Level
Executive
Education
BFA 3D Animation
3D Generalist Resume
Objective : Dynamic 3D Generalist with 5 years of experience in modeling, texturing, and animation. Proven ability to create high-quality assets and collaborate effectively with cross-functional teams to deliver visually stunning projects.
Skills : Adobe Photoshop, Autodesk Maya, Mari Texturing, 3D Modeling
Description :
Created high-quality characters, vehicles, and props for various game projects.
Designed and generated textures using hand-painting and photo reference techniques.
Collaborated with artists and designers to meet project visual goals and deadlines.
Contributed to the success of projects by providing valuable feedback and creative solutions.
Revised and optimized 3D assets for performance and visual fidelity.
Utilized Adobe software for texture creation and asset management.
Engaged in engineering visualization projects, enhancing technical understanding.
Experience
2-5 Years
Level
Executive
Education
BFA 3D Animation
3D Generalist Resume
Objective : Creative 3D Generalist with 5 years of experience in modeling, texturing, and animation. Proven ability to deliver high-quality assets for games and commercials, enhancing visual storytelling and user engagement.
Skills : 3D Asset Creation, Texturing, Rigging, Animation, Lighting
Description :
Created 3D game assets for the next-gen game 'Dark Storm Ascension', enhancing visual quality.
Mastered new texturing techniques and game engines to improve asset quality.
Assembled 3D assets in Unreal Engine, applying textures and placements effectively.
Conceptualized and developed a 3D animation short story for a senior project, showcasing creativity.
Designed, modeled, and rendered characters and props, ensuring high fidelity.
Directed a team of 5 in the development of the 3D animation short, fostering collaboration.
Published and showcased the project in the Creative Media Institute Student Reel, gaining recognition.
Experience
2-5 Years
Level
Executive
Education
BFA 3D Animation
3D Generalist Resume
Objective : Versatile 3D Generalist with 5 years of experience in creating high-quality 3D models, animations, and visual effects. Proven ability to collaborate across teams to enhance user experience and deliver engaging content in gaming and media.
Skills : 3D Modeling, Texturing, Collaboration, Animation, Visual Effects
Description :
Designed and developed 3D models, animations, and visual effects for various gaming projects, enhancing gameplay experience.
Collaborated with cross-functional teams to ensure a cohesive aesthetic across all 3D assets.
Maintained and optimized 3D artwork in Unity and Maya, ensuring high performance and visual fidelity.
Incorporated feedback from design and QA teams to refine assets and improve user engagement.
Managed asset ingestion from external partners, ensuring quality and consistency.
Utilized advanced animation techniques to elevate player interactions and visual storytelling.
Created high-quality, performant 3D assets that met project specifications and deadlines.
Experience
2-5 Years
Level
Executive
Education
BFA 3D Animation
3D Generalist Resume
Objective : Dynamic 3D Generalist with 5 years of experience in creating high-quality 3D models, animations, and textures. Proficient in industry-standard software, I excel in delivering visually stunning content for games and advertising.
Expert in 3D modeling, texturing, and animation for diverse media projects.
Collaborated with cross-functional teams to create engaging visual content.
Utilized Maya and 3ds Max for high-quality character and environment modeling.
Implemented lighting and rendering techniques to enhance visual storytelling.
Created and optimized textures using Substance Painter for realistic effects.
Presented concepts and designs effectively to stakeholders for feedback.
Maintained up-to-date knowledge of industry trends and software advancements.
Experience
2-5 Years
Level
Executive
Education
BFA Animation
3D Generalist Resume
Objective : Detail-oriented 3D Generalist with 2 years of experience in creating, animating, and optimizing digital assets. Proficient in various 3D software, ensuring high standards of aesthetics and accuracy in all projects.
Skills : Project Planning, 3D Modeling, Animation Techniques, Texturing, Lighting
Description :
Designed and developed 3D models using Modo and Cinema 4D, including characters and environments.
Managed multiple projects simultaneously, ensuring timely delivery and adherence to project specifications.
Transferred models and artwork between various production tools, maintaining quality and efficiency.
Created animations from concept to final output, ensuring alignment with project goals.
Collaborated with the art team to develop thematic narratives and storyboards for projects.
Utilized knowledge of 3D modeling, kinematics, and rendering to enhance project outcomes.
Produced illustrations and animations that met aesthetic and technical standards.
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