Matchmove Artist Resume
Summary : As a Matchmove Artist, responsible for contributing to Project Name, leading the Matchmove efforts, and receiving positive feedback for the seamless integration of CGI elements.
Skills : Attention to detail, Knowledge of 3D modeling.
Description :
- Responsible for utilizing industry-standard software such as Autodesk Maya, Nuke, and SynthEyes to achieve accurate camera solutions and enhance visual effects.
- Responsible for executing match move tasks within established pipelines, and meeting project requirements and deadlines.
- Responsible for collaborating with the animation team to ensure accurate camera solutions for character interactions and motion integration.
- Responsible for working on Project Name, providing essential match move support, and contributing to the overall success of the visual effects in the film.
- Responsible for troubleshoting and resolving technical challenges related to camera tracking and 3D integration.
- Responsible for setting up the camera from camera data sheets, and tracking camera motion to match background plates.
- Responsible for conducting precise camera tracking and match-moving tasks for live-action sequences, ensuring seamless integration of 3D elements.
Experience
10+ Years
Level
Senior
Education
Bachelor's In Computer Science
Matchmove Artist Resume
Summary : As a Matchmove Artist, integrated 3D elements into live-action footage by matching the movement, perspective, and lighting of the virtual elements with the real-world camera movement.
Skills : Problem-solving, Communication.
Description :
- Worked closely with VFX supervisors, animators, and compositors to understand project requirements and contribute to the successful execution of visual effects sequences.
- Contributed to various stages of production, from pre-visualization to post-production, ensuring that match move elements aligned with the creative vision of the project.
- Achieved accurate camera solutions and object placements, paying meticulous attention to detail to maintain realism in the final composition.
- Utilized industry-standard software tools such as Autodesk Maya, Nuke, and other tracking software to achieve high-quality match-moving results.
- Identified and troubleshoot technical challenges related to camera tracking, 3D integration, or other aspects of matchmaking to ensure the successful completion of projects.
- Effectively communicated with team members and stakeholders to understand project goals, provide updates on progress, and address any feedback or concerns.
- Tracked techniques to match computer-generated elements with live-action footage accurately.
Experience
7-10 Years
Level
Management
Education
Bachelor's In Computer Science
Matchmove Artist Resume
Headline : As a Matchmove Artist, implemented quality control measures to review and refine matchmove sequences, ensuring they meet the technical and creative standards of the production.
Skills : Time management, Proficiency in matchmaking software.
Description :
- Adapted to different project requirements, styles, and workflows, demonstrating flexibility in approach based on the unique demands of each production.
- Used specialized software for camera tracking, such as SynthEyes, PFTrack, or 3DEqualizer.
- Recreated the movement of the camera in a 3D environment.
- Expertised in matching the movement, perspective, and lighting of 3D elements with live-action footage for seamless integration.
- Skilled in integrating CGI elements, such as characters, objects, or environments, into live-action scenes.
- Understood the 3D space and how virtual elements interact with the real-world environment.
- Understood geometry, perspective, and physics to accurately replicate real-world movement in virtual environments.
Experience
5-7 Years
Level
Executive
Education
Bachelor's In Computer Science
Matchmove Artist Resume
Objective : As a Matchmove Artist, identified and troubleshooted technical challenges related to camera tracking, 3D integration, or other aspects of Matchmoving.
Skills : Camera Tracking, Matchmoving.
Description :
- Contributed to the artistic vision of the project.
- Communicated with team members, VFX supervisors, animators, and compositors to understand project requirements and provide updates on progress.
- Worked collaboratively within a team and contributed to the successful execution of visual effects sequences.
- Maintained high-quality standards throughout the matchmoving process, including reviewing and refining sequences.
- Delivered high-quality match move sequences within the production timeline.
- Created sets, props, and other models based on blueprints, photographs, and measurements.
- Managed time efficiently and met tight deadlines, especially in fast-paced production environments.
Experience
2-5 Years
Level
Executive
Education
Bachelor's In Computer Science
Matchmove Artist Resume
Summary : As a Matchmove Artist, animated props and puppets to match the action in the plates, and produced renders of the match moved over the plates to check registration.
Skills : Communication Skills, Team Collaboration.
Description :
- Participated as a team member in determining various design and technical solutions.
- Participated in dailies and other meetings as required by production and management.
- Initiated dialogue and assumes responsibility for assigned work.
- Consistently met production, management, and match move team goals and deadlines expediently and efficiently.
- Stayed updated on industry trends, tools, and techniques related to matchmoving and visual effects through continuous learning and professional development.
- Worked collaboratively with a team and took direction professionally.
- Approached work with critical thought, analytical skills, and solution-based focus.
Experience
10+ Years
Level
Senior
Education
Bachelor's In Computer Science
Matchmove Artist Resume
Summary : As a Matchmove Artist, experience with detailed model building, architecture, or related fields is a plus, and experience in traditional photography, film, or video production is a plus.
Skills : Attention to Detail, Problem-Solving.
Description :
- Worked collaboratively with a team and took direction professionally.
- Learned quickly and assimilated new information.
- Understood virtual 3D camera principles: know about filming techniques and lenses, including the principles of distortion, parallax, and overscan.
- Paid close attention to detail, and have strong problem-solving skills
- Worked is passed on to layout artists, who consider the framing, composition, and camera angle of each VFX shot.
- Experienced with technical aspects of the job, including camera equipment, lens properties, and VFX pipeline.
- Experienced with motion capture technology and its integration with matchmoving processes.
Experience
7-10 Years
Level
Management
Education
Bachelor's In Computer Science
Matchmove Artist Resume
Headline : As a Matchmove Artist, tracked the camera movements to make sure the real and virtual scenes appeared from the same perspective.
Skills : SynthEyes, Compositing Basics.
Description :
- Converted background plates to various formats to use with specific software to create digital motion files that match the plate photography.
- Animated any live-action character or relative object in the scene.
- Established character blocking, camera positioning, and animated camera movement.
- Provided technical set-up of shots for downstream production departments.
- Modeled the set geometry used to create the match and environment for Animators and Technical Directors.
- Composited files with the background to judge the move
- Maintained a professional level of knowledge about current developments in matchmove tools for computer graphics, especially in areas that relate to the film industry.
Experience
5-7 Years
Level
Executive
Education
Bachelor's In Computer Science
Matchmove Artist Resume
Headline : As a Matchmove Artist, experienced using relevant tracking software such as 3DEqualizer and/or SynthEyes, experienced in highly technical, dynamic departments.
Skills : Autodesk Maya, Nuke.
Description :
- Animated a 3D character rig to accurately match actors in shot movement.
- Created photo real animation that matches the live action and moves accurately through space.
- Created initial proxy geometry for tracked objects or environments to validate solutions.
- Blocked in the initial pass for full CG shots as well as blocking in initial scene layouts to match pre-Vis.
- Cleaned up LIDAR scans, and general management of onset data such as organizing location texture shoots and stitching HDR panoramas.
- Interpreted the Matchmove Supervisors/CG Supervisors notes and delivered on schedule.
- Understood the film production process, including on-set procedures, terminology, and the broader VFX workflow.
Experience
5-7 Years
Level
Executive
Education
Bachelor's In Computer Science
Matchmove Artist Resume
Headline : As a Matchmove Artist, I designed complex animation rigs to match the movement of Characters or Objects often on a frame-by-frame basis.
Skills : 3D Integration, Motion Capture Integration.
Description :
- Worked well under pressure and met deadlines.
- Understood camera motion in virtual 3D space and how to accurately model it to reconstruct a scene.
- Used a variety of relevant tracking and 3D packages and compositing software.
- Accurated in your work, paying close attention to detail, and having strong problem-solving skills.
- Communicated well with the VFX departments about schedules and the on-set team filming the shoot.
- Worked together with artists with a wealth of experience in various productions.
- Worked as a runner, but you will need to be able to demonstrate some skill using tracking software.
Experience
5-7 Years
Level
Executive
Education
Bachelor's In Computer Science
Matchmove Artist Resume
Summary : As a Matchmove Artist, responsible for collaborating closely with VFX supervisors, animators, and compositors to achieve accurate camera solutions and realistic object placements.
Skills : Matchmoving Software Proficiency, Understanding of Cinematography.
Description :
- Worked in another VFX artist role and then became a technical director (TD).
- Familiared with the VFX pipe.
- Helped ensure smooth delivery of assets to downstream departments.
- Used 3D tracking programs like Maya or 3DEqualizer.
- Ensured accurate camera solutions, precise object placements, and realistic integration of 3D elements.
- Conducted precise camera tracking using software such as SynthEyes, PFTrack, or 3DEqualizer to recreate the movement of the camera in a 3D environment.
- Experienced with camera lenses, focal lengths, and camera movement.
Experience
10+ Years
Level
Senior
Education
Bachelor's In Computer Science